Single Player Commands 4.9 (SPC) [MC 1.6.2]

ChuckNorris

New user
Single Player Commands (SPC)
Version 4.9 for Minecraft 1.6.2

Download SPC 4.9

How to install for Minecraft 1.6.2
1. Close Minecraft launcher (if open)
2. Navigate to where Minecraft is installed (eg: on Windows %appdata%/.minecraft)
3. Go to versions and copy the 1.6.2 directory and name it something else (eg: 1.6.2.mods). Alternatively, if you have done this for another mod already backup the Minecraft JAR.
4. Open the jar file (using an archive utility, such as 7zip) in the mod directory you created (eg: 1.6.2.jar) and copy all of the files into it except for WorldEdit.jar
5. Delete the files in the META-INF directory except for MANIFEST.MF
6. Close the jar file
7. Copy WorldEdit.jar into .minecraft/bin
8. Rename the jar file to the same name as the directory (eg: 1.6.2.mods.jar)
9. Rename the json file to the same name as the directory (eg: 1.6.2.mods.json)
10. Open the json file in a text editor and the line that contains the id (eg: "id": "1.6.2") change it to the same name as the directory (eg: "id": "1.6.2.mods")
11. Save and close the json file.
12. Start up the Minecraft launcher
13. Create a new profile
14. Select the version that you just created (eg: 1.6.2.mods)
15. Select the rest of your settings.
16. Launch the game.

Note: Using a 3rd party launcher such as Magic Launcher may save you a lot of time in managing mods.

Code is open source at: https://github.com/simo415/spc

For more information on commands, use "/help <commandname>" in-game or visit:
http://youtube.com/user/spcmod

Command List
To bring up the command "console" type 'T' then type in the command. Below is a brief run through of the command list:

Normal Commands (Version 1.3 to Current Version):

? - help [COMMAND_NAME] - Activates the help message.
ascend
- Moves you to the next platform above your current position.
bind <KEYCODE> <COMMAND> {PARAMETERS} - Binds a command to a keyboard button.
bindid <KEYID> <COMMAND> {PARAMETERS} - Binds a command to a keyboard key using the key id.
cannon [STRENGTH] - Shoots a primed TNT in the direction you are pointing at the chosen strength.
damage [enable|disable] - Turns player damage on/off.
debug -
defaultgamemode -
descend - Moves you to the next platform below your current position.
diff - difficulty [DIFFICULTY] - Sets the difficulty to the specified level (valid values 0-3).
difficulty [DIFFICULTY] - Sets the difficulty to the specified level (valid values 0-3).
effect <list|remove TYPE|add TYPE [DURATION] [STRENGTH]> - Configures potion effects on the player
enchant <list|remove|add TYPE [LEVEL]> - Enchants the currently selected item.
fly [ENABLE|DISABLE] - Allows you to turn flying mode on/off
gamemode <creative|survival|adventure>- Changes the game mode.
gamerule -<rule name><value> OR <rule name>.
give <ITEMCODE|ITEMNAME> [QUANTITY] [DAMAGE]
– Gives player item, if quantity isn’t specified maximum amount of that item. See i & item.
gm - gamemode [creative|survival|adventure]- Changes the game mode.
hardcore [enable|disable]
– Configures the world for hardcore mode or not.
heal <QUANTITY>- Heals a player the specified number of points (2 per heart).
health <min|max|infinite|get>- Sets the health of a player to pre-defined figures.
help [COMMAND_NAME]– Activates the help menu. If no COMMAND_NAME given, lists help commands.
home– Teleport to spawn point.
hunger <empty|full|infinite>-Setsyour hunger level to predefined points.
i - give <ITEMCODE|ITEMNAME> [QUANTITY] [DAMAGE]
– Gives player item, if quantity isn’t specified maximum amount of that item. See give & item.
ignite- sets the upper surface of the block you're pointing at on fire.
Info– Block information tool.
item <ITEMCODE|ITEMNAME> [QUANTITY] [DAMAGE]– Gives player item, if quantity isn’t specified maximum amount of that item. See give & i.
jump- Moves you from where you are to where your mouse is pointing.
kill– Kills the current player.
killall <ENTITY_TYPE [DISTANCE]>- Kills all the specified entity type, this destroys ALL entities (paintings, minecarts, etc) if no distance. As of 06 Dec 2012 this causes the game to freeze.
light- Turns permanent lighting on and off.
macro <FILE>[PARAMETERS]– Allows multiple Commands to be run.
me <action>-
msg </tell>-
path[BLOCK][RADIUS]– Creates a path as you walk.
platform– Creates a glass square under your feet.
pos– Gives current player position.
publish-
repair [all]- Repairs the currently selected item to full health. /repair all - repairs all inventory items except worn armor, if removed and added to inventory, it too is repaired.
say <message>-
seed– Displays world seed.
setspawn [X Y Z]– Set the current position as the spawn point, if X Y Z are specified sets that position as spawn point
setspeed [SPEED|reset]- Sets the speed that the player moves
spawn <NAME|ID|random|list> [QUANTITY]- Allows you to spawn creatures.
spawnpoint- /spawnpoint <player> OR /spawnpoint <player> <X> <Y> <Z>.
spc– Provides generic commands around SPC.
su– Allows commands to be run as a specified player. /su simo_415 give 35:14 5 (give 5ea red wool).
t <X> <Y> <Z>- Teleport to X Y Z coordinates. See /tele & /teleport.
tele <X> <Y> <Z>- Teleport to X Y Z coordinates. See /t & teleport.
teleport <X> <Y> <Z>- Teleport to X Y Z coordinates. See /t & /tele.
tell <player> <private message> -
time [set[TIME<minute|hour|day>]|day|night] – Get or set minecraft time.
toggledownfall-
unbind <KEYCODE|all> - Unbinds the specified key from a command.
unbindid <ID>- Unbinds a command from a keyboard key using the key id.
w-
weather <lightning|thunder|rain[enable|disable]> - Toggles weather effects on/off.
xp <amount>[player] OR /xp <L amount>[player] - where L = level– Changes player experience or experience level.

Read a review of Single Player Commands.

WorldEdit Commands

For a list of WorldEdit commands please visit the WorldEdit wiki page:http://wiki.sk89q.co...dEdit/Reference

Global Command
//limit <limit>
- Set a maximum number of blocks to change at most for all operations. This only affects yourself. Use this to prevent catastrophic accidents. This command will not override the limit in theconfigurationif it is set.

Brushes
//brush clipboard -
Switch to the clipboard tool.
//brush cylinder [-h] <type> <radius> [height] -Switch to the cylinder brush tool.
//brush smooth <radius> [iterations] -Smooth the region.
//brush sphere [-h] <type> <radius> -Switch to the sphere brush tool.
//mask -Clear the mask
//mask <mask> -Set a mask
//mat <mat> -Change the material used by your current brush.
//size <size> -Change the size of the current brushes

Chunk tools
//chunkinfo
- Get the filename of the chunk that you are in.
//delchunks -Generate a shell script to delete chunks.
//listchunks -Print a list of used chunks.

Clipboard
//clearclipboard -
Clear your clipboard.
//copy -Copies the currently selected region. Be aware that it stores your position relative to the selection when copying.
//cut -Cuts the currently selected region.
//flip [dir] -Flip the clipboard.
//load <filename> -Load .schematic into clipboard.
//paste [-ao] -Pastes the clipboard.
//rotate <angle-in-degrees> -Rotate the clipboard.
//save <filename> -Save clipboard to .schematic.

General commands
//search <item> -
Search for an item by its name.
//worldedit reload -Reloads WorldEdit's configuration.
//worldedit tz -Set your timezone. This is temporary.
//worldedit version -Gets WorldEdit's version.

Generation
//cyl <block> <radius> [height] -
Create a vertical cylinder.
//forestgen [size] [type] [density] -Make a forest.
//hcyl <block> <radius> [height] -Create a vertical hollow cylinder.
//hsphere <block> <radius> [raised?] -Create a hollow sphere.
//pumpkins [size] -Make a pumpkin forest
//sphere <block> <radius> [raised?] -Create a sphere.

Getting around
//ascend -
Go up one level.
//ceil [clearance] -Get to the ceiling.
//descend –Go down one level.
//jumpto- Jump to the block that you are looking at.
//thru -Go through the wall that you are looking at.
//unstuck -Go up to the first free spot.
//up [distance]- Go up some distance.


History
//clearhistory -
Clear your history.
//redo [number of steps] -Redo your last (undo) action. This command replays back history and does not repeat the command.
//undo [number of steps (default – last)]- Undo your last action.

Region operations
//move [count] [direction] [leave-id] -
Move the selection's contents. A block can be specified to fill in the left over area.
//overlay <block> -Place a block on top of blocks inside the region.
//outline <block> -Build walls, floor, and ceiling.
//regen -Regenerate the selection region.
//replace <to-block> -Replace all non-air blocks blocks inside the region.
//replace <from-block> <to-block> -Replace all blocks of the specified block(s) with another block inside the region.
//set <block> -Set all blocks inside the selection region to a specified block.
//smooth [iterations] -Smooth the selection's heightmap.
//stack [count] [direction]- Stacks the selection.
//walls <block>- Build the walls of the region (not including ceiling and floor).

Scripting
//cs <script> [args...] -
Executes a script.
//.s [args...] -Re-executes last script with new arguments.
//<script>.js [args...] -Executes a JS script.

Selection
//chunk -
Select the chunk that you are within for your selection.
//contract <amount>- Contracts the selection in the direction that you are looking towards.
//contract <amount> [direction] -Contracts the selection in the specified direction (north, east, south, west).
//contract <amount> <reverse-amount> [direction]- Contracts the selection in two directions at once.
//count <block> -Count the number of blocks in the region.
//distr [-c] -Get the block distribution in the selection.
//expand <amount>- Expands the selection in the direction that you are looking.
//expand <amount> [direction]- Expands the selection in the specified direction (north, east, south, west, up, down).
//expand <amount> <reverse-amount> [direction]- Expands the selection in two directions at once.
//expand <vert>- Expands the selection to include sky to bedrock.
//hpos1- Set selection position #1 to the block that you are looking at.
//hpos2- Set selection position #2 to the block that you are looking at.
it is set.
//inset [-hv] <amount> -Inset the selection in every direction.
//outset [-hv] <amount> -Outset the selection in every direction.
//pos1- Set selection position #1 to the block above the one that you are standing on.
//pos2- Set selection position #2 to the block above the one that you are standing on.
//sel <cuboid or poly>- Choose the region shape to use for selections.
//shift <amount> [direction] -Moves the selection region. It does not move the selection's contents.
//size -Get the size of selected region.
//toggleeditwand- Toggles the edit wand selection mode, allowing you to use the edit wand item normally.
//wand- Gives you the "edit wand" (by default, a wooden axe). Left click with this tool to select position 1 and right click to selection position 2.


Snapshots
//restore [snapshot] -
Restore a particular snapshot.
//snap after <date> -Find the first snapshot after the given date.
//snap before <date> -Find the first snapshot before the given date.
//snap list [num] -List the 5 newest snapshots.
//snap use <snapshot> -Use a particular snapshot.

Super pickaxe
// -
Toggle the super pick axe.
//sp area <range> -Switch to area super pickaxe mode.
//sp recur <range> -Switch to recursive super pickaxe mode.
//sp single -Switch to single block super pickaxe mode.

Tools
//cycler -
Block data cycler tool.
//info- Switch to the info tool.
//none -Switch to no tool.
//repl <block> -Switch to the block replacer tool.
//tree [type] -Switch to the tree tool. Available types [tree, regular, big, bigtree, redwood, sequoia, tallredwood, tallsequoia, birch, white, whitebark, pine, randredwood, randomredwood, anyredwood, rand, random.

Utilities
//butcher [radius] -
Kill nearby mobs.
//drain <radius>Drain nearby water/lava pools (within one block of lava/water).
//ex [size]- Extinguish fires.
//fill <block> <radius> [depth] -Fill a hole.
//fillr <block> <radius>- Fill a hole fully recursively.
//fixlava <radius> -Level nearby pools of lava (within one block).
//fixwater <radius> -Level nearby pools of water(within one block).
//remove <type> <radius> -Remove nearby entities. Type can be "items" for loose items/drops, arrows, boats, minecarts, or tnt.
//removeabove [size] [height] -Remove blocks above your head.
//removebelow [size] [height] -Remove blocks below your feet.
//removenear [block] [size] -Remove blocks near you.
//replacenear <size> <from-id> <to-id> -Replace all existing blocks nearby.
//snow [radius] -Simulate snow cover.
//thaw [radius]- Unthaw/remove snow.
//toggleplace -Toggle between using pos #1 or your current position.


Troubleshooting
If after installing this mod you get a black screen or stuck at done loading. There are four common problems for this, please double check all of these before posting a problem about a black screen:
1. META-INF wasn't deleted.
2. You have a conflicting mod installed.
3. You are using the browser version of Minecraft, only the standalone version works.
4. You installed the mod on the wrong version of Minecraft.

Download
Download SPC 4.9

Please note that I am not the creator of the Single Player Commands mod
 

[AH] Discord Widget

Top